org.digimead.digi.lib.opengl

TextureRegion

class TextureRegion extends AnyRef

calculate U,V coordinates from specified texture coordinates

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  1. TextureRegion
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Instance Constructors

  1. new TextureRegion(texWidth: Float, texHeight: Float, x: Float, y: Float, width: Float, height: Float)

    texWidth

    the width of the texture the region is for

    texHeight

    the height of the texture the region is for

    x

    the top (x) of the region on the texture (in pixels)

    y

    the left (y) of the region on the texture (in pixels)

    width

    the width of the region on the texture (in pixels)

    height

    the height of the region on the texture (in pixels)

Value Members

  1. final def !=(arg0: AnyRef): Boolean

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  3. final def ##(): Int

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  4. final def ==(arg0: AnyRef): Boolean

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  6. final def asInstanceOf[T0]: T0

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  7. def clone(): AnyRef

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  8. final def eq(arg0: AnyRef): Boolean

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  10. def finalize(): Unit

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  11. final def getClass(): java.lang.Class[_]

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  12. def hashCode(): Int

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  13. final def isInstanceOf[T0]: Boolean

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  14. final def ne(arg0: AnyRef): Boolean

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  15. final def notify(): Unit

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  16. final def notifyAll(): Unit

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  17. final def synchronized[T0](arg0: ⇒ T0): T0

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  18. def toString(): String

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  19. val u1: Float

    Top/Left U,V Coordinates

  20. val u2: Float

    Bottom/Right U,V Coordinates

  21. val v1: Float

    Top/Left U,V Coordinates

  22. val v2: Float

    Bottom/Right U,V Coordinates

  23. final def wait(): Unit

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  24. final def wait(arg0: Long, arg1: Int): Unit

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  25. final def wait(arg0: Long): Unit

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